Speakers
Conceptualization
- conversations
- 224
- Locations
- 16
Description
COOL FOR: CREATIVES. PSYCHEDELIC FANCIERS. CRITICS.
Conceptualization has a special role it wants you to play in this world – not the role of cop, but of Art Cop. It enables you to make fresh associations, to delve into world-concepts from Jan Kaarp’s postmodernist karperie, to Revachol’s arabesque architectural style dideridada, and even the concept of HARDCORE – and then, importantly, to add your own contribution to these works.
At high levels, Conceptualization makes you go big – perhaps too big. It is ostentatious, demanding grand displays. Why live life when you can throw yourself into a live volcano? At low levels, however, you will be unable to see the world in a creative light. You’ll be unable to contribute to conversations in an art gallery. Only boring people will invite you to their dust parties.
Where
16Tasks
130- Open the blast door
- Find Idiot Doom Spiral's jacket
- Find one armour piece
- Find all armour pieces
- Inspect the phasmid
- Question Klaasje about the tape
- Read the watermarks
- Fridge victim's body
- Find Morell, the Cryptozoologist
- Determine where the shot came from
- Split a 'kilo' with Cuno
- Help Soona with her project
- Make van Eyck's jam harder core
- Getting the Hanged Man's boots
- The smoker on the balcony
- Extract a motive
- Confront the Pigs and get your gun back
- Track down your gun