Empathy
- conversations
- 230
- Locations
- 13
Description
COOL FOR: JUDGES OF CHARACTER. INTERVIEWERS. INTERROGATORS.
Empathy breaks into the souls of others and forces you to feel what’s inside. It enables you to notice social cues others may miss: perhaps a hidden sadness you could coax out a little more, a strange joy from someone who should be bereaved, or a hidden resentment that could return to harm you later.
At high levels, Empathy really puts you in other people’s shoes. You’ll cry for their sorrows, punch walls to relieve their angers, and be an even more unstable cop. With low Empathy, however, you’ll be an ungainly beast unable to talk to anyone without upsetting them.
Where
13Tasks
131- Light the graffito on fire with a burning cigarette
- Ask Lilienne's twins about the island
- What is the Race Enigma?
- Work with the Children of the Big Sea
- Open apartment door for Evrart
- Get two signatures for Evrart
- What is anodic music?
- The special borscht
- Turn back the wheels of time
- Pick up dice from the Dicemaker
- Interview the Sunday friend
- Find your heraldic bird
- Return Lena's pin
- Pay Lena back for pin
- Get a reality lowdown
- Help ravers start a nightclub
- Sync the sines with Noid
- Solve the Egg Head puzzle
Dialogue
230- "Mr. Du Bois! Every worker for himself, right?" He smiles a wide sly smile. "What can I…
- "Oh hey, mister! I'm not gonna bother you with a long greeting just like we talked about…
- "I can't believe it's snowing again..." The young woman resting by the wheelbarrow sighs.
- It's the ledger you found in the trash: a cabbage of papers hanging from the board…
- Your arm reaches out and your eyes close, as if by their own volition. It's dark all…
- Your flashlight slides over an old green chalkboard covered in scribbles, sketches and…
- Tiles on the cube are still smouldering, casting the framework in a soft glow. Virescent…
- "The performative experience has ended. Good -- what can I help you with?"
- She reaches for the photo; takes it, then holds it in her hand...
- "Oh," she raises her brow as to say -- and?
- "This... reality?" She pulls her hood closer around her neck.
- "They're good apes, actually."
- "I've got nothing to say to you. Why are you wasting your time?" She crosses her arms.
- "The coppernado is back..." He smirks. "What do you want?"
- "Yes," she looks at you. "What is it?"
- "Again?! I can't believe this shit..." He shakes his head, looking like he really is…
- Again you find yourself looking at that big old window...
- The same two neon lit shapes -- a man and a woman. A ray of backward motion explodes from…