Half Light
- conversations
- 205
- Locations
- 14
Description
COOL FOR: HIGH-STRUNG INVESTIGATORS. SHOOT-NOW-ASK-QUESTIONS-LATER COPS. SURPRISE HATERS.
Half Light is your fight-or-flight response. It enables you to sense the way situations are about to turn. It injects palpable fear into your heart – fear that urges you to act before it’s too late to act ever again; fear that makes you frighten others. It is the aggression that lets you squeeze every last drop of information out of a witness.
At high levels, Half Light makes you ultra-attuned to the world. It is perpetual fear – of your own shadow, of someone else’s name or scent. You’ll be ready, always, to pounce and physically interrogate passers-by. At low levels, however, you’ll find your survival instinct is lacking. And your methods limp-wristed. Those who respect violence will not respect you.
Where
14Tasks
129- Call your station's lazareth
- Investigate Doomed Commercial Area
- End-of-day debrief with Kim
- The Missing Insects Case
- Find the traffic hooligan
- Replace lost boule
- Make truce with Cuno
- Interview cafeteria manager
- Inspect victim's body
- Report your badge missing
- Find money for rent and pay Garte
- Pay for damages
- Talk to Garte for Sylvie
- Talk to Joyce about the pale without Kim
- Track down your badge
- Who put the clothes in the trash?
- Style your paperwork
- Read your ledger and name the case
Dialogue
205- "Yes, what is it?" She doesn't look up from the keyboard.
- A shabby door hangs oddly on its hinges, secured to the doorframe with a safety chain. An…
- The display rack is brimming with worn paperbacks featuring an extremely muscular…
- The girl is ignoring you. It's like you don't exist at all as far as she's concerned.
- Droplets of rain fall on the white-on-blue police livery of the motor carriage.
- "Hey, Sylvie, it's the police again."
- "Cuno cares now."
- "Mr. Du Bois! Every worker for himself, right?" He smiles a wide sly smile. "What can I…
- The door number #10 is closed again.
- "I can't believe it's snowing again..." The young woman resting by the wheelbarrow sighs.
- It's the ledger you found in the trash: a cabbage of papers hanging from the board…
- Your arm reaches out and your eyes close, as if by their own volition. It's dark all…
- Tiles on the cube are still smouldering, casting the framework in a soft glow. Virescent…
- "The performative experience has ended. Good -- what can I help you with?"
- She reaches for the photo; takes it, then holds it in her hand...
- "Oh," she raises her brow as to say -- and?
- "This... reality?" She pulls her hood closer around her neck.
- "They're good apes, actually."