Speakers
Hand/Eye Coordination
- conversations
- 81
- Locations
- 8
Description
COOL FOR: TRICK-SHOOTERS. SNIPERS. JUGGLERS.
Hand / Eye Coordination loves the interactions between you and things that fly in the air. It enables you to catch coins from mob bosses, shoot straight, and understand firearms intimately. Want to know the precise make and mark of a pistol? H/E Coordination's got you. Want to shoot someone with it? Ditto.
At high levels, Hand / Eye Coordination makes you deadly – supposing you’ve a weapon in your hand. But once you do, H/E Coordination will compel you to take the shot – even if it’s not the best approach. At low levels, however, you’ll be even more of a disaster in waiting. Because when the guns go off – and they always do – you’ll probably hit the wrong target.
Where
8Tasks
104- Make truce with Cuno
- Inspect victim's body
- Report your badge missing
- Find money for rent and pay Garte
- Pay for damages
- Talk to Garte for Sylvie
- Track down your badge
- Who put the clothes in the trash?
- Style your paperwork
- Read your ledger and name the case
- Wash off the death smell
- Joyce's info on the lynching
- The victim's tattoos
- Send victim's body to processing
- Sing karaoke
- Doorgunner Megamix
- Question Klaasje about the dead man
- Make Titus give up Ruby's location
Dialogue
81- Conversation · Novelty Dicemaker
- Conversation · Ice Cream Maker
- Conversation · A Hole in the Wall
- Conversation · Lilienne, the Net Picker
- Conversation · Kortenaer
- Conversation · Washbasin
- Conversation · The Pigs
- Conversation · Loose Floorboard
- Conversation · Cuno
- Conversation · Evrart Claire
- Conversation · Damaged Ledger
- Conversation · Perception
- Conversation · Joyce Messier
- Conversation · Joyce Messier
- Conversation · Joyce Messier
- Conversation · Titus Hardie
- Conversation · Visual Calculus
- Conversation · Hand/Eye Coordination