Speakers
Hand/Eye Coordination
- conversations
- 81
- Locations
- 8
Description
COOL FOR: TRICK-SHOOTERS. SNIPERS. JUGGLERS.
Hand / Eye Coordination loves the interactions between you and things that fly in the air. It enables you to catch coins from mob bosses, shoot straight, and understand firearms intimately. Want to know the precise make and mark of a pistol? H/E Coordination's got you. Want to shoot someone with it? Ditto.
At high levels, Hand / Eye Coordination makes you deadly – supposing you’ve a weapon in your hand. But once you do, H/E Coordination will compel you to take the shot – even if it’s not the best approach. At low levels, however, you’ll be even more of a disaster in waiting. Because when the guns go off – and they always do – you’ll probably hit the wrong target.
Where
8Tasks
104- Find the bullet before you get fooled
- Ask the pétanque player about may bells
- Ask René about the photo
- Find the armoured gloves
- Get yourself organised
- Take on la responsibilité
- Become a man of plenty
- Talk to Garte, Lieutenant Love
- Where is the rest of the armour?
- Inspect the traps
- What happened to the previous forewoman?
- Getting the body down
- The Jam Mystery
- Call your station's lazareth
- Investigate Doomed Commercial Area
- End-of-day debrief with Kim
- The Missing Insects Case
- Replace lost boule
Dialogue
81- Conversation · Cindy the SKULL
- Conversation · Fractured Bullet
- Conversation · Ruby, the Instigator
- Conversation · Visual Calculus
- Conversation · Ruby, the Instigator
- Conversation · Soona, the Programmer
- Conversation · Logic
- Conversation · Idiot Doom Spiral
- Conversation · Hjelmdallermann: the Man from Hjelmdall
- Conversation · Dick Mullen and the Mistaken Identity
- Conversation · Hand/Eye Coordination
- Conversation · Cuno
- Conversation · Jean Vicquemare
- Conversation · Hand/Eye Coordination
- Conversation · The Deserter
- Conversation · The Deserter
- Conversation · Composure
- Conversation · Kim Kitsuragi