Kim Kitsuragi
- conversations
- 402
- Locations
- 16
Where
16Tasks
136- Add even more beauty to the wall
- Open trash container
- Interview the Wild Pines rep
- Interview the Union boss
- Perform field autopsy
- Find out who is in the Union box
- Speak to the assault victim
- Ask about Ruby in the village
- Return to the Whirling-in-Rags
- Go to the island
- Run the number on the victim's armour
- Find your paperwork
- Ask 'Scab Leader' about tattoos
- Spirit is eternal
- Close the water lock on Wednesday
- Ask Kim to tell you about the case
- Inspect the window in Klaasje's bedroom
- Find pyrholidon and slurp it
Dialogue
402- A shabby door hangs oddly on its hinges, secured to the doorframe with a safety chain. An…
- This door has been closed with a padlock. A chalk-drawn number on the board says #11.
- The woman gazes steadily at the waves. A sudden gust picks up her dark hair and lets it…
- As you look at the floorboards in this corner of the shack, it's clear one of them isn't…
- Several maps have been attached to a bulletin board hidden inside the alcove. They're…
- The display rack is brimming with worn paperbacks featuring an extremely muscular…
- Shelves filled to the brim with crime novels featuring the supposedly stalwart Vespertine…
- "This isn't going very well."
- The lieutenant clears his throat. "Detective -- aren't you forgetting something?"
- The lieutenant clears his throat. "Detective -- aren't you forgetting something?"
- Bratan, now is the time!
- "Oh... sorry, officer... What do you want?"
- The girl is ignoring you. It's like you don't exist at all as far as she's concerned.
- Droplets of rain fall on the white-on-blue police livery of the motor carriage.
- "Hey, Sylvie, it's the police again."
- "Cuno cares now."
- An inconspicuous pile of the roofing material, eternite.
- "Mr. Du Bois! Every worker for himself, right?" He smiles a wide sly smile. "What can I…
Notes
461- "That won't be necessary. Let's just all cool off." He pulls you along and steps out of the booth.
- "That won't be necessary. We'll be on our way for now. Let everybody cool off a bit." He pulls you along.
- "You confessed to murder. I'm taking you in." (Step even closer.)
- "You are... insistent." He nods.
- "Alright." The lieutenant's face stiffens as he turns to look at the road ahead. "I won't ask again."
- Your mind grinds to a halt. All you can see is the revolver in the man's armoured hand -- swaying, pointed at her. You move your mouth like a fish gasping fo…
- "He wasn't hanged!" The lieutenant shouts. "He was shot! By someone in Martinaise. They're helping us find the shooter."
- "You heard wrong!" The lieutenant shouts. "She -- and these men -- have been helping us find the shooter."
- Say nothing. Just stand there.
- "You heard wrong!" The lieutenant shouts. "Your friend wasn't hanged. He was shot. We found a bullet in his head."
- Even the lieutenant seems happy with this turn of events.
- "Thanks, man." (Take the pyrholidon.)
- The lieutenant looks from you to Roy and then back to you. It's clear that he hopes this tableau might still turn out to be a bad dream -- it's not, though.
- "That is the unofficial RCM motto, yes."
- "Potentially more important than anything ever before."
- "Yes, that's the only explanation that makes sense."
- "I concur, detective," the lieutenant interjects without looking up from his notes. "It's completely unfeasible."
- "What's wrong? Material not good enough to send back to your Seolite masters?"