Kim Kitsuragi
- conversations
- 402
- Locations
- 16
Where
16Tasks
136- Add even more beauty to the wall
- Open trash container
- Interview the Wild Pines rep
- Interview the Union boss
- Perform field autopsy
- Find out who is in the Union box
- Speak to the assault victim
- Ask about Ruby in the village
- Return to the Whirling-in-Rags
- Go to the island
- Run the number on the victim's armour
- Find your paperwork
- Ask 'Scab Leader' about tattoos
- Spirit is eternal
- Close the water lock on Wednesday
- Ask Kim to tell you about the case
- Inspect the window in Klaasje's bedroom
- Find pyrholidon and slurp it
Dialogue
402- The door is closed again. Nothing to do here anymore.
- All around you, the hisses and chirps of locusts fill the musky air. The earthen floor of…
- "And now if you'll just connect that here..."
- "That ride is fucking lightning!" the young man exclaims.
- The door seems to be locked. Conclusively.
- "Welcome back, friend. What can I do for you?" Although you cannot see his face, you can…
- The mother of humanism stands above you -- a precious and complex wax painting on a…
- Damn, that felt good. Your heart's pounding nicely. You should tell people to fuck off…
- "I don't think there's anything to discuss." [Leave.]
- "Acele."
- "Well, it's just questioning, right? You're questioning me -- it's what cops do."
- "Oh, that... you're not gonna believe me. There's no point in me telling you."
- Nothing jumps out to you. Nothing out of the ordinary.
- "I'm not even sure the one bullet my chamber holds would even prick that hulk."
- The gnarled hawthorn tree on Rue de Saint-Ghislaine. A wintry breeze blows by, making the…
- "Right. I don't really want to hear about what happened in the tent. Let's get going."
- "What a shame. Look at all the damage done to the church..."
- The silence in this part of the church -- it's almost palpable. All the shifting matter…
Notes
461- "Then let's go."
- The lieutenant merely nods.
- The lieutenant nods in agreeance.
- "I assure you, it was him."
- "I feel good about our work here today." The lieutenant nods. "It's all about the little things -- like bringing people random stuffed animals."
- "Wonderful."
- "Hmmm, that's a fair point. Alright, for the good of the investigation, what do you want to know?"
- "Wouldn't that be something? And who could say it's not true? If you really don't remember anything... how would you know?" The thought makes him uneasy. "We…
- "I'm relieved that you agree," he says, then pauses.
- "I hope you do."
- "Okay -- let's talk about it. You stole the boots." He looks at the gleaming technological footwear you're sporting.
- "Oh? You will?" He raises his collar. His eyes narrow. "Then I will help you to do so. Now..."
- "Really?" The lieutenant gives you a look, thorough as if performing triage. "You look fine to me."
- "So no, I don't think they sent you as a joke. And even if they did, they are in for a surprise."
- "Binoclard? Is that how they do things over at the 41st? No wonder your clearance rate is so low."
- "Are you sure? Who could say it's not true? If you really don't remember anything.... how would you know?" The thought makes him uneasy. "We should move."
- The lieutenant blinks, his mouth slightly open and his body motionless. A microsecond passes.
- "I see, yes. You're what we call a bad ass, aren't you?" He makes little quotation marks around the words, indicating he is unsure of its actual badassery.