Rhetoric
- conversations
- 248
- Locations
- 15
Description
COOL FOR: IDEOLOGUES. CONVERSATIONALISTS. WOULD-BE-POLITICIANS.
Rhetoric urges you to debate, make intellectual discourse, nitpick – and win. It enables you to break down arguments and hear what people are really saying. You’ll spot fallacies as soon as they’re used -- what exactly did the waiter leave out of their testimony? What was the dancer trying to divert you from? Was that double entendre intended, or did you just get an accidental lead?
At high levels, Rhetoric will make you an impressive political beast – one whose beliefs are impenetrable. Which is to say, one whose mind will not change; one who will calcify. With low Rhetoric, though, you’ll have a hard time of shooting down any argument. Nailing people to their testimonies will be neigh impossible.
Where
15Tasks
125- Get two signatures for Evrart
- What is anodic music?
- The special borscht
- Turn back the wheels of time
- Pick up dice from the Dicemaker
- Interview the Sunday friend
- Find your heraldic bird
- Return Lena's pin
- Pay Lena back for pin
- Get a reality lowdown
- Help ravers start a nightclub
- Sync the sines with Noid
- Solve the Egg Head puzzle
- Confront Hardie boys about drug trade
- Get Acele to talk about her associates
- Hardie and the Pigs
- Ask Evrart about Acele and the drug lab
- Buy FALN pants from Cuno
Dialogue
248- The woman looks at nothing, her eyes closed and her lips moving.
- You take the legal documents out of the envelope: a 12-40 month construction period and…
- "Yes..." The man nods. "The terrain here provides an interesting variety to a familiar…
- Time to get my gun!
- "I've told you everything I've got." He looks around nervously. "Can you please stop…
- "Hi, ace detective." She smiles warmly. "Are you here for more books?"
- Well, now you've done it. Let's see if you can talk your way out of this one.
- "Good morning, comrade! Yeaaaaaah!" He waves his hand in the air. "Harder core!" The…
- "Oh, hey, man! It's good to see you." He dances over to you in an inexplicably soft-core…
- There it is -- the most beautiful of walls. Stop and admire it for a moment.
- Rise and shine, comrade. It's time to get to work.
- There it is again! There's a spectral smell haunting this industrial harbour. And it…
- You can hear animated voices coming from the other side of the grille.
- "Would you mind? We've got group business to take care of."
- There it is again! There's a spectral scent haunting this pier, no doubt. And it smells…
- The face of King Frissel smiles at you. For some reason the smile now strikes you as more…
- You spend a moment contemplating the cover's slightly unnerving swirl of orange, yellow…
- Good, you're up. Listen, there's something that's been bothering you for a few days now.