Speakers
Volition
- conversations
- 187
- Locations
- 13
Description
COOL FOR: SANE PEOPLE. WELL-ADJUSTED COPS. THE NON-SUICIDIAL.
Volition urges you to be a good guy – to others and to yourself. It enables you to resist temptation: be it in a bottle, between a pair of legs, or at the end of an iron barrel which promises oblivion. Volition gives you the will to finish the investigation, improving your Morale – one of the two health pools in the game.
At high levels, Volition makes you hyper-sane. When you’re about to get funky, it keeps you normal. It’s a bit of a party-pooper. At low levels, however, you’ll have little Morale. Without it, you’ll be a profoundly unstable cop, falling apart at the seams as you make irreversible mistakes.
Where
13Tasks
122- Joyce's info on the lynching
- The victim's tattoos
- Send victim's body to processing
- Find speed and sniff it
- Who made the call reporting the crime?
- Ask Klaasje about Sunday night
- Sing karaoke
- Doorgunner Megamix
- Question Klaasje about the dead man
- Make Titus give up Ruby's location
- Inspect Klaasje's buoy
- Arrest Klaasje
- Find solution to strike deadlock
- Are you La Puta Madre's peone?
- Ask Lilienne's twins about the island
- What is the Race Enigma?
- Work with the Children of the Big Sea
- Open apartment door for Evrart
Dialogue
187- Conversation · Horseback Monument
- Conversation · Working Class Woman
- Conversation · Sunday Friend
- Conversation · Rosemary
- Conversation · The Pigs
- Conversation · Trant Heidelstam
- Conversation · Payphone
- Conversation · Tiago
- Conversation · Soona, the Programmer
- Conversation · Door, Apartment #20
- Conversation · Lilienne, the Net Picker
- Conversation · Map Wall
- Conversation · Shelf of Romance Stories
- Conversation · Shelf of Crime Novels
- Conversation · Interfacing
- Conversation · Sylvie
- Conversation · Cuno
- Conversation · Evrart Claire