Speakers
Volition
- conversations
- 187
- Locations
- 13
Description
COOL FOR: SANE PEOPLE. WELL-ADJUSTED COPS. THE NON-SUICIDIAL.
Volition urges you to be a good guy – to others and to yourself. It enables you to resist temptation: be it in a bottle, between a pair of legs, or at the end of an iron barrel which promises oblivion. Volition gives you the will to finish the investigation, improving your Morale – one of the two health pools in the game.
At high levels, Volition makes you hyper-sane. When you’re about to get funky, it keeps you normal. It’s a bit of a party-pooper. At low levels, however, you’ll have little Morale. Without it, you’ll be a profoundly unstable cop, falling apart at the seams as you make irreversible mistakes.
Where
13Tasks
122- Ask the pétanque player about may bells
- Ask René about the photo
- Find the armoured gloves
- Get yourself organised
- Take on la responsibilité
- Become a man of plenty
- Talk to Garte, Lieutenant Love
- Where is the rest of the armour?
- Inspect the traps
- What happened to the previous forewoman?
- Find the Insulindian Phasmid
- Find booze and drink it
- Getting the body down
- Find working class husband
- The Jam Mystery
- Call your station's lazareth
- Investigate Doomed Commercial Area
- End-of-day debrief with Kim
Dialogue
187- Conversation · Kim Kitsuragi
- Conversation · Cuno
- Conversation · Klaasje's Note
- Conversation · Lilienne's Twin
- Conversation · Reading Materials
- Conversation · Inland Empire
- Conversation · The Deserter
- Conversation · Insulindian Phasmid
- Conversation · Dolores Dei
- Conversation · Ancient Reptilian Brain
- Conversation · Kim Kitsuragi
- Conversation · Coupris Kineema
- Conversation · Kim Kitsuragi
- Conversation · Kim Kitsuragi
- Conversation · Alice
- Conversation · Policeman Cloak
- Conversation · File Cabinet
- Conversation · Evrart Claire