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Thought cabinet rules

The cabinet holds 12 slots, 3 of them open from the start; more unlock as you invest in skills. A thought researches over real play time (typically several hours) and then internalizes permanently. Internalized thoughts grant permanent stat effects, and some lock others out.

ThoughtLocks out
sorry_copapocalypse_cop
sorry_copsuperstar_cop
sorry_copboring_cop
apocalypse_copboring_cop
apocalypse_copsuperstar_cop
boring_copsuperstar_cop
communistrevacholian_nationhood
communistultraliberal
communistmoralist
revacholian_nationhoodultraliberal
revacholian_nationhoodmoralist
ultraliberalmoralist

Every thought's requirement, timer and effects are on its page under Thought Cabinet.

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