Speakers
Half Light
- conversations
- 205
- Locations
- 14
Description
COOL FOR: HIGH-STRUNG INVESTIGATORS. SHOOT-NOW-ASK-QUESTIONS-LATER COPS. SURPRISE HATERS.
Half Light is your fight-or-flight response. It enables you to sense the way situations are about to turn. It injects palpable fear into your heart – fear that urges you to act before it’s too late to act ever again; fear that makes you frighten others. It is the aggression that lets you squeeze every last drop of information out of a witness.
At high levels, Half Light makes you ultra-attuned to the world. It is perpetual fear – of your own shadow, of someone else’s name or scent. You’ll be ready, always, to pounce and physically interrogate passers-by. At low levels, however, you’ll find your survival instinct is lacking. And your methods limp-wristed. Those who respect violence will not respect you.
Where
14Tasks
129- Call your station's lazareth
- Investigate Doomed Commercial Area
- End-of-day debrief with Kim
- The Missing Insects Case
- Find the traffic hooligan
- Replace lost boule
- Make truce with Cuno
- Interview cafeteria manager
- Inspect victim's body
- Report your badge missing
- Find money for rent and pay Garte
- Pay for damages
- Talk to Garte for Sylvie
- Talk to Joyce about the pale without Kim
- Track down your badge
- Who put the clothes in the trash?
- Style your paperwork
- Read your ledger and name the case
Dialogue
205- Conversation · Idiot Doom Spiral
- Conversation · Little Lily
- Conversation · Working Class Corpse
- Conversation · Hjelmdallermann: the Man from Hjelmdall
- Conversation · Bed
- Conversation · Limbic System
- Conversation · Dick Mullen and the Mistaken Identity
- Conversation · Suzerainty: The Board Game
- Conversation · Hand/Eye Coordination
- Conversation · Gaston Martin
- Conversation · Rhetoric
- Conversation · Cuno
- Conversation · Cuno
- Conversation · Titus Hardie
- Conversation · Jean Vicquemare
- Conversation · Stereo 8 Player
- Conversation · Half Light
- Conversation · Hand/Eye Coordination