Speakers
Physical Instrument
- conversations
- 155
- Locations
- 11
Description
COOL FOR: MUSCLE MEN. BARE-KNUCKLE BRAWLERS. GYM TEACHERS.
Physical Instrument is not only your muscles and your skeleton – it is your ability to use them effectively. It enables you to do push-ups, sit-ups, knock-out punches and 360-degree spin-kicks. It's a one size fits all solution to thriving and surviving in a physical world.
At high levels, Physical Instrument breaks doors, chains, and bones, and it makes you laugh at the namby-pansies who can’t. You’ll be manned-up, encouraging others to curl iron until they’re manned-up too. At low levels, however, you’ll have a hard time arresting anyone who isn’t infirm or already dead. Indeed, engaging in physical confrontations could leave you in either state.
Where
11Tasks
119Dialogue
155- Conversation · Feld Mural
- Conversation · Feld Ladder
- Conversation · Endurance
- Conversation · Door, Basement Apartment
- Conversation · Soona, the Programmer
- Conversation · Cargo Container Door
- Conversation · Mega Rich Light-Bending Guy
- Conversation · Acele
- Conversation · Logic
- Conversation · Hawthorn Tree
- Conversation · Perception (Hearing)
- Conversation · Idiot Doom Spiral
- Conversation · Working Class Corpse
- Conversation · Physical Instrument
- Conversation · Hjelmdallermann: the Man from Hjelmdall
- Conversation · Medicinal Purposes of the Pale
- Conversation · Dick Mullen and the Mistaken Identity
- Conversation · Hand/Eye Coordination