Speakers
Physical Instrument
- conversations
- 155
- Locations
- 11
Description
COOL FOR: MUSCLE MEN. BARE-KNUCKLE BRAWLERS. GYM TEACHERS.
Physical Instrument is not only your muscles and your skeleton – it is your ability to use them effectively. It enables you to do push-ups, sit-ups, knock-out punches and 360-degree spin-kicks. It's a one size fits all solution to thriving and surviving in a physical world.
At high levels, Physical Instrument breaks doors, chains, and bones, and it makes you laugh at the namby-pansies who can’t. You’ll be manned-up, encouraging others to curl iron until they’re manned-up too. At low levels, however, you’ll have a hard time arresting anyone who isn’t infirm or already dead. Indeed, engaging in physical confrontations could leave you in either state.
Where
11Tasks
119- Add even more beauty to the wall
- Open trash container
- Interview the Wild Pines rep
- Interview the Union boss
- Perform field autopsy
- Find out who is in the Union box
- Speak to the assault victim
- Ask about Ruby in the village
- Return to the Whirling-in-Rags
- Go to the island
- Run the number on the victim's armour
- Find your paperwork
- Ask 'Scab Leader' about tattoos
- Spirit is eternal
- Close the water lock on Wednesday
- Ask Kim to tell you about the case
- Inspect the window in Klaasje's bedroom
- Prove your authority to Titus Hardie
Dialogue
155- Conversation · Cuno
- Conversation · Titus Hardie
- Conversation · Punch Clock/Payphone
- Conversation · Interfacing
- Conversation · Bench
- Conversation · Encyclopedia
- Conversation · Rhetoric
- Conversation · Physical Instrument
- Conversation · Drainage Pipe
- Conversation · Kim Kitsuragi
- Conversation · Leopard-patterned bodysuit